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Text File  |  2003-11-06  |  34KB  |  1,198 lines

  1. {events}
  2.     I:    LADDERSTEP_LEFT = 1
  3.     I:    ladderstep_left_bone_id = 4900
  4.     F[3]:    ladderstep_left_playback_parameters
  5.         [0] = 0.500000
  6.         [1] = 20.000000
  7.         [2] = 8.000000
  8.     S[4]:    ladderstep_left_sfx
  9.         [0] = "metal_ladder_step1"
  10.         [1] = "metal_ladder_step2"
  11.         [2] = "metal_ladder_step3"
  12.         [3] = "metal_ladder_step4"
  13.     I:    LADDERSTEP_RIGHT = 1
  14.     I:    ladderstep_right_bone_id = 3900
  15.     F[3]:    ladderstep_right_playback_parameters
  16.         [0] = 0.500000
  17.         [1] = 20.000000
  18.         [2] = 8.000000
  19.     S[4]:    ladderstep_right_sfx
  20.         [0] = "metal_ladder_step1"
  21.         [1] = "metal_ladder_step2"
  22.         [2] = "metal_ladder_step3"
  23.         [3] = "metal_ladder_step4"
  24.     I:    FOOTSTEP_LEFT = 2
  25.     I:    footstep_left_bone_id = 4900
  26.     F[3]:    footstep_left_playback_parameters
  27.         [0] = 0.500000
  28.         [1] = 20.000000
  29.         [2] = 18.000000
  30.     S[4]:    footstep_left_sfx
  31.         [0] = "geo_trainer_footstep1"
  32.         [1] = "geo_trainer_footstep2"
  33.         [2] = "geo_trainer_footstep3"
  34.         [3] = "geo_trainer_footstep4"
  35.     I:    FOOTSTEP_RIGHT = 2
  36.     I:    footstep_right_bone_id = 3900
  37.     F[3]:    footstep_right_playback_parameters
  38.         [0] = 0.500000
  39.         [1] = 20.000000
  40.         [2] = 18.000000
  41.     S[4]:    footstep_right_sfx
  42.         [0] = "geo_trainer_footstep1"
  43.         [1] = "geo_trainer_footstep2"
  44.         [2] = "geo_trainer_footstep3"
  45.         [3] = "geo_trainer_footstep4"
  46.     I:    FOOTSTEP_LEFT_RUN = 2
  47.     I:    footstep_left_run_bone_id = 4900
  48.     F[3]:    footstep_left_run_playback_parameters
  49.         [0] = 0.500000
  50.         [1] = 20.000000
  51.         [2] = 13.000000
  52.     S[4]:    footstep_left_run_sfx
  53.         [0] = "geo_trainer_footstep1"
  54.         [1] = "geo_trainer_footstep2"
  55.         [2] = "geo_trainer_footstep3"
  56.         [3] = "geo_trainer_footstep4"
  57.     I:    FOOTSTEP_RIGHT_RUN = 2
  58.     I:    footstep_right_run_bone_id = 3900
  59.     F[3]:    footstep_right_run_playback_parameters
  60.         [0] = 0.500000
  61.         [1] = 20.000000
  62.         [2] = 13.000000
  63.     S[4]:    footstep_right_run_sfx
  64.         [0] = "geo_trainer_footstep1"
  65.         [1] = "geo_trainer_footstep2"
  66.         [2] = "geo_trainer_footstep3"
  67.         [3] = "geo_trainer_footstep4"
  68.     I:    FOOTSTEP_LEFT_CREEP = 2
  69.     I:    footstep_left_creep_bone_id = 4900
  70.     F[3]:    footstep_left_creep_playback_parameters
  71.         [0] = 0.500000
  72.         [1] = 20.000000
  73.         [2] = 22.000000
  74.     S[4]:    footstep_left_creep_sfx
  75.         [0] = "geo_trainer_footstep1"
  76.         [1] = "geo_trainer_footstep2"
  77.         [2] = "geo_trainer_footstep3"
  78.         [3] = "geo_trainer_footstep4"
  79.     I:    FOOTSTEP_RIGHT_CREEP = 2
  80.     I:    footstep_right_creep_bone_id = 3900
  81.     F[3]:    footstep_right_creep_playback_parameters
  82.         [0] = 0.500000
  83.         [1] = 20.000000
  84.         [2] = 22.000000
  85.     S[4]:    footstep_right_creep_sfx
  86.         [0] = "geo_trainer_footstep1"
  87.         [1] = "geo_trainer_footstep2"
  88.         [2] = "geo_trainer_footstep3"
  89.         [3] = "geo_trainer_footstep4"
  90.     I:    FOOTSTEP_QUIET = 2
  91.     I:    footstep_quiet_bone_id = 3900
  92.     F[3]:    footstep_quiet_playback_parameters
  93.         [0] = 0.500000
  94.         [1] = 20.000000
  95.         [2] = 15.000000
  96.     S[4]:    footstep_quiet_sfx
  97.         [0] = "footstep1"
  98.         [1] = "footstep2"
  99.         [2] = "footstep3"
  100.         [3] = "footstep4"
  101.     I:    GRUNT = 1
  102.     I:    grunt_bone_id = 6000
  103.     F[3]:    grunt_playback_parameters
  104.         [0] = 0.500000
  105.         [1] = 20.000000
  106.         [2] = 8.000000
  107.     S[2]:    grunt_sfx
  108.         [0] = "misc_box_push"
  109.         [1] = "misc_box_push"
  110.     I:    SKID = 1
  111.     I:    skid_bone_id = 6000
  112.     F[3]:    skid_playback_parameters
  113.         [0] = 0.500000
  114.         [1] = 20.000000
  115.         [2] = 8.000000
  116.     S[1]:    skid_sfx
  117.         [0] = "temp_footstep"
  118.     I:    GRIND = 1
  119.     I:    grind_bone_id = 6000
  120.     F[3]:    grind_playback_parameters
  121.         [0] = 2.000000
  122.         [1] = 40.000000
  123.         [2] = 2.000000
  124.     S[1]:    grind_sfx
  125.         [0] = "misc_box_push"
  126.     I:    GRIND_LONG = 1
  127.     I:    grind_long_bone_id = 6000
  128.     F[3]:    grind_long_playback_parameters
  129.         [0] = 2.000000
  130.         [1] = 40.000000
  131.         [2] = 5.000000
  132.     S[1]:    grind_long_sfx
  133.         [0] = "misc_box_pull"
  134.     I:    GRABBED_LEDGE = 1
  135.     I:    grabbed_ledge_bone_id = 6000
  136.     F[3]:    grabbed_ledge_playback_parameters
  137.         [0] = 2.000000
  138.         [1] = 30.000000
  139.         [2] = 15.000000
  140.     S[1]:    grabbed_ledge_sfx
  141.         [0] = "geo_waist_height_climb"
  142.     I:    JUMP_LAND = 1
  143.     I:    jump_land_bone_id = 6000
  144.     F[3]:    jump_land_playback_parameters
  145.         [0] = 2.000000
  146.         [1] = 30.000000
  147.         [2] = 12.000000
  148.     S[2]:    jump_land_sfx
  149.         [0] = "geo_jump_land"
  150.         [1] = "geo_jump_land_2"
  151.     I:    PULL_UP = 1
  152.     I:    pull_up_bone_id = 6000
  153.     F[3]:    pull_up_playback_parameters
  154.         [0] = 2.000000
  155.         [1] = 30.000000
  156.         [2] = 15.000000
  157.     S[1]:    pull_up_sfx
  158.         [0] = "geo_pull_up"
  159.     I:    HIT_WALL = 1
  160.     I:    hit_wall_bone_id = 6000
  161.     F[3]:    hit_wall_playback_parameters
  162.         [0] = 10.000000
  163.         [1] = 40.000000
  164.         [2] = 12.000000
  165.     S[2]:    hit_wall_sfx
  166.         [0] = "geo_wall_run_into"
  167.         [1] = "geo_wall_run_into_2"
  168.     I:    STRAIN = 1
  169.     I:    strain_bone_id = 6000
  170.     F[3]:    strain_playback_parameters
  171.         [0] = 10.000000
  172.         [1] = 40.000000
  173.         [2] = 12.000000
  174.     S[7]:    strain_sfx
  175.         [0] = "geo_box_strain"
  176.         [1] = "geo_box_strain_2"
  177.         [2] = "geo_box_strain_short"
  178.         [3] = "misc_silence"
  179.         [4] = "misc_silence"
  180.         [5] = "misc_silence"
  181.         [6] = "misc_silence"
  182.     I:    STRAIN_FAIL = 1
  183.     I:    strain_fail_bone_id = 6000
  184.     F[3]:    strain_fail_playback_parameters
  185.         [0] = 10.000000
  186.         [1] = 40.000000
  187.         [2] = 12.000000
  188.     S[2]:    strain_fail_sfx
  189.         [0] = "geo_strain_and_fail"
  190.         [1] = "geo_strain_and_fail_2"
  191.     I:    MID_CLIMB = 1
  192.     I:    mid_climb_bone_id = 6000
  193.     F[3]:    mid_climb_playback_parameters
  194.         [0] = 2.000000
  195.         [1] = 30.000000
  196.         [2] = 15.000000
  197.     S[1]:    mid_climb_sfx
  198.         [0] = "geo_waist_height_climb"
  199.     I:    GRAB_STRAIN = 1
  200.     I:    grab_strain_bone_id = 5000
  201.     F[3]:    grab_strain_playback_parameters
  202.         [0] = 2.000000
  203.         [1] = 30.000000
  204.         [2] = 20.000000
  205.     S[1]:    grab_strain_sfx
  206.         [0] = "geo_strain"
  207.     I:    CLOTHES_SHORT = 1
  208.     I:    clothes_short_bone_id = 6000
  209.     F[3]:    clothes_short_playback_parameters
  210.         [0] = 0.500000
  211.         [1] = 20.000000
  212.         [2] = 25.000000
  213.     S[1]:    clothes_short_sfx
  214.         [0] = "human_clothes_scrape_short"
  215.     I:    FOOTSCRAPE = 2
  216.     I:    footscrape_bone_id = 3900
  217.     F[3]:    footscrape_playback_parameters
  218.         [0] = 0.500000
  219.         [1] = 20.000000
  220.         [2] = 8.000000
  221.     S[2]:    footscrape_sfx
  222.         [0] = "footscrape"
  223.         [1] = "footscrape1"
  224.     I:    STRAIN_HARD = 1
  225.     I:    strain_hard_bone_id = 5000
  226.     F[3]:    strain_hard_playback_parameters
  227.         [0] = 0.500000
  228.         [1] = 20.000000
  229.         [2] = 0.000000
  230.     S[1]:    strain_hard_sfx
  231.         [0] = "geo_strain_hard"
  232.     I:    RUMAGE = 1
  233.     I:    rumage_bone_id = 1600
  234.     F[3]:    rumage_playback_parameters
  235.         [0] = 0.500000
  236.         [1] = 50.000000
  237.         [2] = 12.000000
  238.     S[1]:    rumage_sfx
  239.         [0] = "mech_rumage_tools"
  240.     I:    HANDBRAKE = 1
  241.     I:    handbrake_bone_id = 1600
  242.     F[3]:    handbrake_playback_parameters
  243.         [0] = 0.500000
  244.         [1] = 50.000000
  245.         [2] = 12.000000
  246.     S[1]:    handbrake_sfx
  247.         [0] = "mech_handbrake_off"
  248.     I:    SIGH = 1
  249.     I:    sigh_bone_id = 1600
  250.     F[3]:    sigh_playback_parameters
  251.         [0] = 0.500000
  252.         [1] = 50.000000
  253.         [2] = 12.000000
  254.     S[1]:    sigh_sfx
  255.         [0] = "geo_tut_sigh"
  256.     I:    OUCH = 1
  257.     I:    ouch_bone_id = 1600
  258.     F[3]:    ouch_playback_parameters
  259.         [0] = 0.500000
  260.         [1] = 50.000000
  261.         [2] = 5.000000
  262.     S[1]:    ouch_sfx
  263.         [0] = "geo_ouch"
  264.     I:    PUSH_FULL_TROLLEY = 1
  265.     I:    push_full_trolley_bone_id = 1600
  266.     F[3]:    push_full_trolley_playback_parameters
  267.         [0] = 0.500000
  268.         [1] = 50.000000
  269.         [2] = 8.000000
  270.     S[1]:    push_full_trolley_sfx
  271.         [0] = "geo_box_strain"
  272.     I:    LIFT_GRILLE = 1
  273.     I:    lift_grille_bone_id = 1600
  274.     F[3]:    lift_grille_playback_parameters
  275.         [0] = 0.500000
  276.         [1] = 50.000000
  277.         [2] = 8.000000
  278.     S[1]:    lift_grille_sfx
  279.         [0] = "geo_box_strain_2"
  280.     I:    FIRE_EXT_SMACK_ROUND_CHOPS = 1
  281.     I:    fire_ext_smack_round_chops_bone_id = 1600
  282.     F[3]:    fire_ext_smack_round_chops_playback_parameters
  283.         [0] = 0.500000
  284.         [1] = 50.000000
  285.         [2] = 6.000000
  286.     S[1]:    fire_ext_smack_round_chops_sfx
  287.         [0] = "metal_fire_ext_head_tonk"
  288.     I:    HIT_THE_DUST = 1
  289.     I:    hit_the_dust_bone_id = 1600
  290.     F[3]:    hit_the_dust_playback_parameters
  291.         [0] = 0.500000
  292.         [1] = 50.000000
  293.         [2] = 6.000000
  294.     S[1]:    hit_the_dust_sfx
  295.         [0] = "human_bodyfall_concrete_short"
  296.     I:    HIT_THE_DUST2 = 1
  297.     I:    hit_the_dust2_bone_id = 1600
  298.     F[3]:    hit_the_dust2_playback_parameters
  299.         [0] = 0.500000
  300.         [1] = 50.000000
  301.         [2] = 6.000000
  302.     S[1]:    hit_the_dust2_sfx
  303.         [0] = "human_body_fall_on_concrete"
  304.     I:    TROUSER_SCRAPE_LONG = 1
  305.     I:    trouser_scrape_long_bone_id = 6000
  306.     F[3]:    trouser_scrape_long_playback_parameters
  307.         [0] = 10.000000
  308.         [1] = 20.000000
  309.         [2] = 30.000000
  310.     S[1]:    trouser_scrape_long_sfx
  311.         [0] = "human_clothes_scrape"
  312.     I:    CLOTHES_SCRAPE1 = 1
  313.     I:    clothes_scrape1_bone_id = 6000
  314.     F[3]:    clothes_scrape1_playback_parameters
  315.         [0] = 0.500000
  316.         [1] = 20.000000
  317.         [2] = 15.000000
  318.     S[1]:    clothes_scrape1_sfx
  319.         [0] = "human_clothes_scrape1"
  320.     I:    CLOTHES_SCRAPE2 = 1
  321.     I:    clothes_scrape2_bone_id = 6000
  322.     F[3]:    clothes_scrape2_playback_parameters
  323.         [0] = 0.500000
  324.         [1] = 20.000000
  325.         [2] = 15.000000
  326.     S[1]:    clothes2_scrape_sfx
  327.         [0] = "human_clothes_scrape2"
  328.     I:    CLOTHES_SCRAPE3 = 1
  329.     I:    clothes_scrape3_bone_id = 6000
  330.     F[3]:    clothes_scrape3_playback_parameters
  331.         [0] = 0.500000
  332.         [1] = 20.000000
  333.         [2] = 15.000000
  334.     S[1]:    clothes_scrape3_sfx
  335.         [0] = "human_clothes_scrape3"
  336.     I:    UNSCREW_GRILLE = 1
  337.     I:    unscrew_grille_bone_id = 6000
  338.     F[3]:    unscrew_grille_playback_parameters
  339.         [0] = 0.500000
  340.         [1] = 20.000000
  341.         [2] = 15.000000
  342.     S[1]:    unscrew_grille_sfx
  343.         [0] = "metal_unscrew_grille"
  344.     I:    TROUSER_SWISH = 1
  345.     I:    trouser_swish_bone_id = 1600
  346.     F[3]:    trouser_swish_playback_parameters
  347.         [0] = 0.500000
  348.         [1] = 40.000000
  349.         [2] = 5.000000
  350.     S[4]:    trouser_swish_sfx
  351.         [0] = "human_trouser_swish1"
  352.         [1] = "human_trouser_swish2"
  353.         [2] = "human_trouser_swish3"
  354.         [3] = "human_trouser_swish4"
  355.     I:    TROUSER_SWISH_RUN = 1
  356.     I:    trouser_swish_run_bone_id = 1600
  357.     F[3]:    trouser_swish_run_playback_parameters
  358.         [0] = 0.500000
  359.         [1] = 40.000000
  360.         [2] = 1.000000
  361.     S[4]:    trouser_swish_run_sfx
  362.         [0] = "human_trouser_swish1"
  363.         [1] = "human_trouser_swish2"
  364.         [2] = "human_trouser_swish3"
  365.         [3] = "human_trouser_swish4"
  366.     I:    TROUSER_SWISH_CREEP = 1
  367.     I:    trouser_swish_creep_run_bone_id = 1600
  368.     F[3]:    trouser_swish_creep_playback_parameters
  369.         [0] = 0.500000
  370.         [1] = 40.000000
  371.         [2] = 9.000000
  372.     S[4]:    trouser_swish_creep_sfx
  373.         [0] = "human_trouser_swish1"
  374.         [1] = "human_trouser_swish2"
  375.         [2] = "human_trouser_swish3"
  376.         [3] = "human_trouser_swish4"
  377.     I:    FOOTSCRAPE_QUIET = 2
  378.     I:    footscrape_quiet_bone_id = 3900
  379.     F[3]:    footscrape_quiet_playback_parameters
  380.         [0] = 0.500000
  381.         [1] = 20.000000
  382.         [2] = 20.000000
  383.     S[2]:    footscrape_quiet_sfx
  384.         [0] = "footscrape"
  385.         [1] = "footscrape1"
  386.     I:    GRABS_WINDOW = 1
  387.     I:    grabs_window_bone_id = 6000
  388.     F[3]:    grabs_window_playback_parameters
  389.         [0] = 2.000000
  390.         [1] = 30.000000
  391.         [2] = 15.000000
  392.     S[1]:    grabs_window_sfx
  393.         [0] = "geo_grabbed_ledge"
  394.     I:    SHIMMY_VOCALS = 1
  395.     I:    shimmy_vocals_bone_id = 6000
  396.     F[3]:    shimmy_vocals_playback_parameters
  397.         [0] = 2.000000
  398.         [1] = 30.000000
  399.         [2] = 15.000000
  400.     S[7]:    shimmy_vocals_sfx
  401.         [0] = "geo_grabbed_ledge"
  402.         [1] = "geo_jump_land_2"
  403.         [2] = "geo_pull_up"
  404.         [3] = "misc_silence"
  405.         [4] = "misc_silence"
  406.         [5] = "misc_silence"
  407.         [6] = "misc_silence"
  408.     I:    HEEL_CLICK = 1
  409.     I:    heel_click_bone_id = 6000
  410.     F[3]:    heel_click_playback_parameters
  411.         [0] = 2.000000
  412.         [1] = 30.000000
  413.         [2] = 20.000000
  414.     S[7]:    heel_click_sfx
  415.         [0] = "geo_trainer_footstep1"
  416.         [1] = "geo_trainer_footstep2"
  417.         [2] = "misc_silence"
  418.         [3] = "misc_silence"
  419.         [4] = "misc_silence"
  420.         [5] = "misc_silence"
  421.         [6] = "misc_silence"
  422.     I:    SIDESTEP = 1
  423.     I:    sidestep_bone_id = 6000
  424.     F[3]:    sidestep_playback_parameters
  425.         [0] = 2.000000
  426.         [1] = 40.000000
  427.         [2] = 24.000000
  428.     S[1]:    sidestep_sfx
  429.         [0] = "footscrape1"
  430.     I:    BIN_LID_ON = 1
  431.     I:    bin_lid_on_bone_id = 1600
  432.     F[3]:    bin_lid_on_playback_parameters
  433.         [0] = 10.000000
  434.         [1] = 20.000000
  435.         [2] = 6.000000
  436.     S[1]:    bin_lid_on_sfx
  437.         [0] = "mech_bin_lid_on"
  438.     I:    BIN_LID_OFF = 1
  439.     I:    bin_lid_off_bone_id = 1600
  440.     F[3]:    bin_lid_off_playback_parameters
  441.         [0] = 10.000000
  442.         [1] = 20.000000
  443.         [2] = 6.000000
  444.     S[1]:    bin_lid_off_sfx
  445.         [0] = "mech_bin_lid_off"
  446.     I:    GRAB_BURGER = 1
  447.     I:    grab_burger_bone_id = 6000
  448.     F[3]:    brag_burger_playback_parameters
  449.         [0] = 10.000000
  450.         [1] = 40.000000
  451.         [2] = 15.000000
  452.     S[1]:    grab_burger_sfx
  453.         [0] = "misc_grab_burger"
  454. {\events}
  455. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_INSIDE_LEFT.ANM}
  456.     F[3]:    TROUSER_SWISH
  457.         [0] = 0.010000
  458.         [1] = 0.989000
  459.         [2] = 1.347000
  460.     F[4]:    SIDESTEP
  461.         [0] = 0.082000
  462.         [1] = 0.472000
  463.         [2] = 0.555000
  464.         [3] = 1.112000
  465.     F[1]:    FOOTSTEP_LEFT
  466.         [0] = 0.982000
  467. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_INSIDE_LEFT.ANM}
  468. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_INSIDE_RIGHT.ANM}
  469.     F[2]:    SIDESTEP
  470.         [0] = 0.033000
  471.         [1] = 0.713000
  472.     F[3]:    TROUSER_SWISH
  473.         [0] = 0.010000
  474.         [1] = 0.989000
  475.         [2] = 1.347000
  476.     F[1]:    FOOTSTEP_LEFT_CREEP
  477.         [0] = 0.661000
  478. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_INSIDE_RIGHT.ANM}
  479. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_LEFT.ANM}
  480.     F[2]:    SIDESTEP
  481.         [0] = 0.472000
  482.         [1] = 0.122000
  483.     F[1]:    FOOTSTEP_RIGHT_CREEP
  484.         [0] = 0.682000
  485.     F[2]:    TROUSER_SWISH
  486.         [0] = 0.078000
  487.         [1] = 0.540000
  488. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_LEFT.ANM}
  489. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_OUTSIDE_LEFT.ANM}
  490.     F[5]:    SIDESTEP
  491.         [0] = 0.392000
  492.         [1] = 0.122000
  493.         [2] = 0.767000
  494.         [3] = 1.117000
  495.         [4] = 1.457000
  496.     F[1]:    FOOTSTEP_RIGHT_CREEP
  497.         [0] = 0.682000
  498.     F[4]:    TROUSER_SWISH
  499.         [0] = 0.013000
  500.         [1] = 0.463000
  501.         [2] = 1.218000
  502.         [3] = 1.440000
  503. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_OUTSIDE_LEFT.ANM}
  504. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_OUTSIDE_RIGHT.ANM}
  505.     F[6]:    SIDESTEP
  506.         [0] = 0.058000
  507.         [1] = 0.405000
  508.         [2] = 0.764000
  509.         [3] = 1.110000
  510.         [4] = 1.444000
  511.         [5] = 1.740000
  512.     F[1]:    FOOTSTEP_RIGHT_CREEP
  513.         [0] = 1.050000
  514.     F[4]:    TROUSER_SWISH
  515.         [0] = 0.026000
  516.         [1] = 0.706000
  517.         [2] = 1.186000
  518.         [3] = 1.717000
  519. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_OUTSIDE_RIGHT.ANM}
  520. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_RIGHT.ANM}
  521.     F[2]:    SIDESTEP
  522.         [0] = 0.472000
  523.         [1] = 0.122000
  524.     F[1]:    FOOTSTEP_RIGHT_CREEP
  525.         [0] = 0.682000
  526.     F[2]:    TROUSER_SWISH
  527.         [0] = 0.078000
  528.         [1] = 0.540000
  529. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_RIGHT.ANM}
  530. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_TO_STAND.ANM}
  531.     F[1]:    FOOTSTEP_LEFT_CREEP
  532.         [0] = 0.317000
  533.     F[1]:    SIDESTEP
  534.         [0] = 0.007000
  535.     F[2]:    TROUSER_SWISH
  536.         [0] = 0.078000
  537.         [1] = 0.002000
  538. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_TO_STAND.ANM}
  539. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\STAND_TO_SIDESTEP.ANM}
  540.     F[2]:    SIDESTEP
  541.         [0] = 0.007000
  542.         [1] = 0.200000
  543.     F[2]:    TROUSER_SWISH
  544.         [0] = 0.078000
  545.         [1] = 0.002000
  546. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\STAND_TO_SIDESTEP.ANM}
  547. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_RIGHT.ANM}
  548.     F[2]:    TROUSER_SWISH_CREEP
  549.         [0] = 0.055000
  550.         [1] = 0.435000
  551.     F[1]:    SHIMMY_VOCALS
  552.         [0] = 0.200000
  553.     F[1]:    HEEL_CLICK
  554.         [0] = 0.830000
  555. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_RIGHT.ANM}
  556. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_OUTSIDE_RIGHT.ANM}
  557.     F[2]:    TROUSER_SWISH_CREEP
  558.         [0] = 0.055000
  559.         [1] = 0.435000
  560.     F[1]:    SHIMMY_VOCALS
  561.         [0] = 0.200000
  562.     F[1]:    HEEL_CLICK
  563.         [0] = 0.580000
  564. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_OUTSIDE_RIGHT.ANM}
  565. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_OUTSIDE_LEFT.ANM}
  566.     F[2]:    TROUSER_SWISH_CREEP
  567.         [0] = 0.055000
  568.         [1] = 0.435000
  569.     F[1]:    SHIMMY_VOCALS
  570.         [0] = 0.200000
  571.     F[1]:    HEEL_CLICK
  572.         [0] = 0.580000
  573. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_OUTSIDE_LEFT.ANM}
  574. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_LEFT.ANM}
  575.     F[2]:    TROUSER_SWISH_CREEP
  576.         [0] = 0.055000
  577.         [1] = 0.435000
  578.     F[1]:    SHIMMY_VOCALS
  579.         [0] = 0.200000
  580.     F[1]:    HEEL_CLICK
  581.         [0] = 0.830000
  582. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_LEFT.ANM}
  583. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_INSIDE_LEFT.ANM}
  584.     F[2]:    TROUSER_SWISH_CREEP
  585.         [0] = 0.055000
  586.         [1] = 0.435000
  587. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_INSIDE_LEFT.ANM}
  588. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_INSIDE_RIGHT.ANM}
  589.     F[2]:    TROUSER_SWISH_CREEP
  590.         [0] = 0.055000
  591.         [1] = 0.435000
  592. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_INSIDE_RIGHT.ANM}
  593. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\RAILING_RIGHT.ANM}
  594.     F[2]:    FOOTSTEP_LEFT_CREEP
  595.         [0] = 0.259000
  596.         [1] = 0.932000
  597.     F[2]:    FOOTSTEP_RIGHT_CREEP
  598.         [0] = 0.609000
  599.         [1] = 0.010000
  600.     F[4]:    FOOTSCRAPE_QUIET
  601.         [0] = 0.172000
  602.         [1] = 0.492000
  603.         [2] = 0.802000
  604.         [3] = 1.192000
  605. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\RAILING_RIGHT.ANM}
  606. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\RAILING_LEFT.ANM}
  607.     F[4]:    FOOTSCRAPE_QUIET
  608.         [0] = 0.031000
  609.         [1] = 0.346000
  610.         [2] = 0.686000
  611.         [3] = 1.026000
  612.     F[4]:    FOOTSTEP_LEFT_CREEP
  613.         [0] = 0.236000
  614.         [1] = 0.586000
  615.         [2] = 0.926000
  616.         [3] = 1.231000
  617. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\RAILING_LEFT.ANM}
  618. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\MOUNT_RAILING.ANM}
  619.     F[1]:    FOOTSTEP_LEFT
  620.         [0] = 1.230000
  621.     F[1]:    FOOTSTEP_RIGHT
  622.         [0] = 1.977000
  623.     F[4]:    FOOTSCRAPE_QUIET
  624.         [0] = 0.379000
  625.         [1] = 0.549000
  626.         [2] = 1.122000
  627.         [3] = 1.215000
  628.     F[2]:    TROUSER_SWISH
  629.         [0] = 0.844000
  630.         [1] = 1.666000
  631. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\MOUNT_RAILING.ANM}
  632. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\DISMOUNT_RAILING.ANM}
  633.     F[1]:    FOOTSTEP_LEFT
  634.         [0] = 1.705000
  635.     F[1]:    FOOTSTEP_RIGHT
  636.         [0] = 0.900000
  637.     F[4]:    FOOTSCRAPE_QUIET
  638.         [0] = 0.218000
  639.         [1] = 0.495000
  640.         [2] = 1.005000
  641.         [3] = 1.215000
  642.     F[2]:    TROUSER_SWISH
  643.         [0] = 0.515000
  644.         [1] = 1.315000
  645. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\DISMOUNT_RAILING.ANM}
  646. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_TOP_ON.ANM}
  647.     F[1]:    LADDERSTEP_RIGHT
  648.         [0] = 0.836000
  649.     F[1]:    LADDERSTEP_LEFT
  650.         [0] = 1.162000
  651.     F[2]:    FOOTSCRAPE_QUIET
  652.         [0] = 0.035000
  653.         [1] = 0.185000
  654.     F[2]:    TROUSER_SWISH
  655.         [0] = 0.453000
  656.         [1] = 0.999000
  657. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_TOP_ON.ANM}
  658. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_TOP_OFF.ANM}
  659.     F[1]:    FOOTSTEP_LEFT
  660.         [0] = 0.506000
  661.     F[1]:    FOOTSTEP_RIGHT
  662.         [0] = 1.127000
  663.     F[3]:    TROUSER_SWISH
  664.         [0] = 0.146000
  665.         [1] = 0.792000
  666.         [2] = 1.186000
  667. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_TOP_OFF.ANM}
  668. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_BOTTOM_OFF.ANM}
  669.     F[1]:    LADDERSTEP_RIGHT
  670.         [0] = 0.418000
  671.     F[1]:    FOOTSTEP_LEFT
  672.         [0] = 0.766667
  673.     F[1]:    FOOTSTEP_RIGHT
  674.         [0] = 1.050000
  675.     F[3]:    TROUSER_SWISH
  676.         [0] = 0.095000
  677.         [1] = 0.543000
  678.         [2] = 0.996000
  679. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_BOTTOM_OFF.ANM}
  680. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_BOTTOM_ON.ANM}
  681.     F[2]:    LADDERSTEP_RIGHT
  682.         [0] = 0.425000
  683.         [1] = 1.247000
  684.     F[1]:    LADDERSTEP_LEFT
  685.         [0] = 0.824000
  686.     F[3]:    TROUSER_SWISH
  687.         [0] = 0.153000
  688.         [1] = 0.606000
  689.         [2] = 1.095000
  690. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_BOTTOM_ON.ANM}
  691. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_DOWN.ANM}
  692.     F[1]:    LADDERSTEP_RIGHT
  693.         [0] = 0.410000
  694.     F[1]:    LADDERSTEP_LEFT
  695.         [0] = 0.830000
  696.     F[2]:    TROUSER_SWISH
  697.         [0] = 0.117000
  698.         [1] = 0.565000
  699. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_DOWN.ANM}
  700. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_UP.ANM}
  701.     F[1]:    LADDERSTEP_RIGHT
  702.         [0] = 0.410000
  703.     F[1]:    LADDERSTEP_LEFT
  704.         [0] = 0.830000
  705.     F[2]:    TROUSER_SWISH
  706.         [0] = 0.117000
  707.         [1] = 0.565000
  708. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_UP.ANM}
  709. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\HANG_TO_FALL.ANM}
  710.     F[1]:    FOOTSTEP_LEFT
  711.         [0] = 0.650000
  712.     F[1]:    FOOTSTEP_RIGHT
  713.         [0] = 0.650000
  714.     F[1]:    JUMP_LAND
  715.         [0] = 0.612000
  716.     F[1]:    TROUSER_SWISH
  717.         [0] = 0.617000
  718. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\HANG_TO_FALL.ANM}
  719. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\HANG_TO_DROP.ANM}
  720.     F[1]:    FOOTSTEP_LEFT
  721.         [0] = 0.650000
  722.     F[1]:    FOOTSTEP_RIGHT
  723.         [0] = 0.650000
  724.     F[1]:    JUMP_LAND
  725.         [0] = 0.650000
  726.     F[1]:    TROUSER_SWISH
  727.         [0] = 0.617000
  728. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\HANG_TO_DROP.ANM}
  729. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\HANG_TO_CLIMB.ANM}
  730.     F[1]:    FOOTSTEP_LEFT
  731.         [0] = 1.705000
  732.     F[2]:    FOOTSTEP_RIGHT
  733.         [0] = 1.965000
  734.         [1] = 2.368000
  735.     F[1]:    PULL_UP
  736.         [0] = 0.182000
  737.     F[3]:    TROUSER_SWISH
  738.         [0] = 0.612000
  739.         [1] = 1.557000
  740.         [2] = 2.254000
  741. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\HANG_TO_CLIMB.ANM}
  742. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB_TO_HANG.ANM}
  743.     F[1]:    GRABBED_LEDGE
  744.         [0] = 0.572000
  745. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB_TO_HANG.ANM}
  746. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP20.ANM}
  747.     F[1]:    FOOTSTEP_LEFT
  748.         [0] = 0.816667
  749.     F[1]:    FOOTSTEP_RIGHT
  750.         [0] = 0.850000
  751.     F[3]:    TROUSER_SWISH
  752.         [0] = 0.118000
  753.         [1] = 0.218000
  754.         [2] = 1.098000
  755.     F[1]:    FOOTSCRAPE_QUIET
  756.         [0] = 0.489000
  757.     F[1]:    MID_CLIMB
  758.         [0] = 0.323000
  759. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP20.ANM}
  760. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP15.ANM}
  761.     F[1]:    FOOTSTEP_LEFT
  762.         [0] = 0.816667
  763.     F[1]:    FOOTSTEP_RIGHT
  764.         [0] = 0.850000
  765.     F[3]:    TROUSER_SWISH
  766.         [0] = 0.118000
  767.         [1] = 0.218000
  768.         [2] = 1.098000
  769.     F[1]:    FOOTSCRAPE_QUIET
  770.         [0] = 0.489000
  771.     F[1]:    GRABS_WINDOW
  772.         [0] = 0.930000
  773. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP15.ANM}
  774. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP10.ANM}
  775.     F[1]:    FOOTSTEP_LEFT
  776.         [0] = 0.816667
  777.     F[1]:    FOOTSTEP_RIGHT
  778.         [0] = 0.850000
  779.     F[3]:    TROUSER_SWISH
  780.         [0] = 0.118000
  781.         [1] = 0.218000
  782.         [2] = 1.098000
  783.     F[1]:    FOOTSCRAPE_QUIET
  784.         [0] = 0.489000
  785. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP10.ANM}
  786. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP05.ANM}
  787.     F[1]:    FOOTSTEP_LEFT
  788.         [0] = 0.710000
  789.     F[1]:    FOOTSTEP_RIGHT
  790.         [0] = 0.540000
  791.     F[1]:    TROUSER_SWISH
  792.         [0] = 0.199000
  793. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP05.ANM}
  794. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP_TO_HANG.ANM}
  795.     F[1]:    FOOTSTEP_LEFT_CREEP
  796.         [0] = 0.910000
  797.     F[1]:    FOOTSTEP_RIGHT_CREEP
  798.         [0] = 0.600000
  799.     F[1]:    GRABS_WINDOW
  800.         [0] = 1.910000
  801.     F[4]:    TROUSER_SWISH
  802.         [0] = 0.992000
  803.         [1] = 1.835000
  804.         [2] = 1.300000
  805.         [3] = 1.900000
  806.     F[3]:    FOOTSCRAPE_QUIET
  807.         [0] = 0.474000
  808.         [1] = 0.577000
  809.         [2] = 0.255000
  810. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP_TO_HANG.ANM}
  811. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB20.ANM}
  812.     F[1]:    FOOTSTEP_LEFT
  813.         [0] = 1.753000
  814.     F[1]:    FOOTSTEP_RIGHT
  815.         [0] = 1.913000
  816.     F[1]:    PULL_UP
  817.         [0] = 0.816000
  818.     F[3]:    TROUSER_SWISH
  819.         [0] = 1.670000
  820.         [1] = 2.270000
  821.         [2] = 0.651000
  822. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB20.ANM}
  823. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB15.ANM}
  824.     F[1]:    FOOTSTEP_LEFT
  825.         [0] = 0.720000
  826.     F[1]:    FOOTSTEP_RIGHT
  827.         [0] = 1.461000
  828.     F[1]:    MID_CLIMB
  829.         [0] = 0.320000
  830.     F[1]:    GRABS_WINDOW
  831.         [0] = 1.202000
  832.     F[2]:    TROUSER_SWISH
  833.         [0] = 0.375000
  834.         [1] = 1.519000
  835. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB15.ANM}
  836. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB10.ANM}
  837.     F[1]:    FOOTSTEP_LEFT
  838.         [0] = 0.606000
  839.     F[1]:    FOOTSTEP_RIGHT
  840.         [0] = 1.345000
  841.     F[1]:    MID_CLIMB
  842.         [0] = 0.676000
  843.     F[2]:    TROUSER_SWISH
  844.         [0] = 0.202000
  845.         [1] = 1.238000
  846. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB10.ANM}
  847. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB05.ANM}
  848.     F[1]:    FOOTSTEP_RIGHT
  849.         [0] = 0.372000
  850.     F[2]:    TROUSER_SWISH
  851.         [0] = 0.860000
  852.         [1] = 0.155000
  853. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB05.ANM}
  854. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PULL_BOX_FAIL.ANM}
  855.     F[1]:    FOOTSCRAPE_QUIET
  856.         [0] = 1.083000
  857.     F[1]:    STRAIN_FAIL
  858.         [0] = 0.372000
  859. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PULL_BOX_FAIL.ANM}
  860. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\BOX_TO_STAND.ANM}
  861.     F[1]:    TROUSER_SWISH
  862.         [0] = 0.231000
  863. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\BOX_TO_STAND.ANM}
  864. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\STAIRS\STAIRS_UP.ANM}
  865.     F[1]:    FOOTSTEP_LEFT
  866.         [0] = 0.340000
  867.     F[1]:    FOOTSTEP_RIGHT
  868.         [0] = 0.085000
  869.     F[2]:    TROUSER_SWISH
  870.         [0] = 0.178000
  871.         [1] = 0.468000
  872. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\STAIRS\STAIRS_UP.ANM}
  873. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\STAIRS\STAIRS_DOWN.ANM}
  874.     F[1]:    FOOTSTEP_LEFT
  875.         [0] = 0.189000
  876.     F[1]:    FOOTSTEP_RIGHT
  877.         [0] = 0.420000
  878.     F[2]:    TROUSER_SWISH
  879.         [0] = 0.181000
  880.         [1] = 0.461000
  881. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\STAIRS\STAIRS_DOWN.ANM}
  882. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\HIT_FLOOR.ANM}
  883.     F[1]:    FOOTSTEP_LEFT_RUN
  884.         [0] = 0.016667
  885.     F[1]:    FOOTSTEP_RIGHT_RUN
  886.         [0] = 0.533333
  887. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\HIT_FLOOR.ANM}
  888. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\CREEP.ANM}
  889.     F[1]:    FOOTSTEP_LEFT_CREEP
  890.         [0] = 0.550000
  891.     F[1]:    FOOTSTEP_RIGHT_CREEP
  892.         [0] = 1.216666
  893.     F[2]:    TROUSER_SWISH_CREEP
  894.         [0] = 0.192000
  895.         [1] = 0.897000
  896. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\CREEP.ANM}
  897. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\RUN.ANM}
  898.     F[1]:    FOOTSTEP_LEFT_RUN
  899.         [0] = 0.548000
  900.     F[1]:    FOOTSTEP_RIGHT_RUN
  901.         [0] = 0.102000
  902.     F[2]:    TROUSER_SWISH_RUN
  903.         [0] = 0.103000
  904.         [1] = 0.524000
  905. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\RUN.ANM}
  906. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\WALK.ANM}
  907.     F[1]:    FOOTSTEP_LEFT
  908.         [0] = 0.533000
  909.     F[1]:    FOOTSTEP_RIGHT
  910.         [0] = 0.012000
  911.     F[2]:    TROUSER_SWISH
  912.         [0] = 0.083000
  913.         [1] = 0.576000
  914. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\WALK.ANM}
  915. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\WALK_STOP.ANM}
  916.     F[1]:    TROUSER_SWISH_CREEP
  917.         [0] = 0.250000
  918. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\WALK_STOP.ANM}
  919. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\RUN_STOP.ANM}
  920.     F[1]:    TROUSER_SWISH
  921.         [0] = 0.229000
  922. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\RUN_STOP.ANM}
  923. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PULL_BOX.ANM}
  924.     F[1]:    GRIND_LONG
  925.         [0] = 0.799000
  926.     F[1]:    FOOTSTEP_LEFT_CREEP
  927.         [0] = 1.616666
  928.     F[1]:    FOOTSTEP_RIGHT_CREEP
  929.         [0] = 1.366666
  930.     F[2]:    TROUSER_SWISH_RUN
  931.         [0] = 0.874000
  932.         [1] = 1.154000
  933.     F[1]:    STRAIN
  934.         [0] = 0.799000
  935.     F[2]:    FOOTSCRAPE_QUIET
  936.         [0] = 0.842000
  937.         [1] = 1.085000
  938. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PULL_BOX.ANM}
  939. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX.ANM}
  940.     F[1]:    GRIND
  941.         [0] = 0.512000
  942.     F[1]:    FOOTSTEP_LEFT
  943.         [0] = 0.916666
  944.     F[2]:    FOOTSTEP_RIGHT
  945.         [0] = 0.533333
  946.         [1] = 1.116666
  947.     F[2]:    TROUSER_SWISH_RUN
  948.         [0] = 0.333333
  949.         [1] = 0.716666
  950.     F[1]:    STRAIN
  951.         [0] = 0.512000
  952. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX.ANM}
  953. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX_HIGH.ANM}
  954.     F[3]:    GRIND
  955.         [0] = 0.512000
  956.         [1] = 1.086000
  957.         [2] = 3.588000
  958.     F[1]:    FOOTSTEP_LEFT
  959.         [0] = 4.633338
  960.     F[2]:    FOOTSTEP_RIGHT
  961.         [0] = 5.066678
  962.         [1] = 0.883361
  963.     F[2]:    STRAIN
  964.         [0] = 0.697000
  965.         [1] = 3.548000
  966.     F[2]:    TROUSER_SWISH
  967.         [0] = 2.026000
  968.         [1] = 2.725000
  969.     F[2]:    FOOTSCRAPE_QUIET
  970.         [0] = 3.099000
  971.         [1] = 3.149000
  972. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX_HIGH.ANM}
  973. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX_FAIL.ANM}
  974.     F[1]:    STRAIN_FAIL
  975.         [0] = 0.757000
  976.     F[1]:    FOOTSCRAPE_QUIET
  977.         [0] = 0.107000
  978. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX_FAIL.ANM}
  979. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX_HIGH_FAIL.ANM}
  980.     F[1]:    STRAIN_FAIL
  981.         [0] = 0.864000
  982. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX_HIGH_FAIL.ANM}
  983. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\JUMPING\JUMP.ANM}
  984.     F[1]:    FOOTSTEP_LEFT_RUN
  985.         [0] = 0.841
  986.     F[1]:    FOOTSTEP_RIGHT_RUN
  987.         [0] = 0.801
  988.     F[4]:    TROUSER_SWISH_RUN
  989.         [0] = 0.102000
  990.         [1] = 0.462000
  991.         [2] = 0.692000
  992.         [3] = 0.855000
  993. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\JUMPING\JUMP.ANM}
  994. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\RUN_AGAINST_WALL.ANM}
  995.     F[1]:    FOOTSTEP_LEFT
  996.         [0] = 0.233333
  997.     F[1]:    FOOTSTEP_RIGHT
  998.         [0] = 0.316667
  999.     F[1]:    HIT_WALL
  1000.         [0] = 0.020000
  1001. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\RUN_AGAINST_WALL.ANM}
  1002. {DATA\SUSARRO1\GRAPHICS\ANIMATIONS\GEORGE\CLIMB_GEORGE.ANM}
  1003.     F[1]:    GRAB_STRAIN
  1004.         [0] = 2.665000
  1005.     F[3]:    FOOTSTEP_RIGHT
  1006.         [0] = 0.506000
  1007.         [1] = 1.420000
  1008.         [2] = 6.400000
  1009.     F[3]:    FOOTSTEP_LEFT
  1010.         [0] = 0.952000
  1011.         [1] = 6.722000
  1012.         [2] = 5.856000
  1013.     F[4]:    FOOTSCRAPE
  1014.         [0] = 1.856000
  1015.         [1] = 3.037000
  1016.         [2] = 4.804000
  1017.         [3] = 6.898000
  1018.     F[1]:    CLOTHES_SHORT
  1019.         [0] = 3.426000
  1020.     F[1]:    FOOTSTEP_QUIET
  1021.         [0] = 0.393000
  1022. {\DATA\SUSARRO1\GRAPHICS\ANIMATIONS\GEORGE\CLIMB_GEORGE.ANM}
  1023. {DATA\SUSARRO1\GRAPHICS\ANIMATIONS\GEORGE\PUSH_GEORGE.ANM}
  1024.     F[2]:    FOOTSTEP_LEFT
  1025.         [0] = 0.538000
  1026.         [1] = 4.097000
  1027.     F[2]:    FOOTSTEP_RIGHT
  1028.         [0] = 3.614000
  1029.         [1] = 5.264000
  1030.     F[4]:    FOOTSCRAPE
  1031.         [0] = 1.814000
  1032.         [1] = 3.348000
  1033.         [2] = 4.836000
  1034.         [3] = 5.935000
  1035.     F[1]:    STRAIN_HARD
  1036.         [0] = 2.348000
  1037. {\DATA\SUSARRO1\GRAPHICS\ANIMATIONS\GEORGE\PUSH_GEORGE.ANM}
  1038. {DATA\SUSARRO1\GRAPHICS\ANIMATIONS\GEORGE\JACK_GEORGE.ANM}
  1039.     F[4]:    FOOTSCRAPE
  1040.         [0] = 0.437000
  1041.         [1] = 0.760000
  1042.         [2] = 2.857000
  1043.         [3] = 3.361000
  1044. {\DATA\SUSARRO1\GRAPHICS\ANIMATIONS\GEORGE\JACK_GEORGE.ANM}
  1045. {DATA\SUSARRO1\GRAPHICS\ANIMATIONS\GEORGE\GLOVECOMP_GEORGE.ANM}
  1046.     F[1]:    FOOTSTEP_LEFT
  1047.         [0] = 0.580000
  1048.     F[1]:    FOOTSTEP_RIGHT
  1049.         [0] = 0.955000
  1050.     F[1]:    FOOTSTEP_QUIET
  1051.         [0] = 4.924000
  1052.     F[1]:    RUMAGE
  1053.         [0] = 1.714000
  1054. {\DATA\SUSARRO1\GRAPHICS\ANIMATIONS\GEORGE\GLOVECOMP_GEORGE.ANM}
  1055. {DATA\SUSARRO1\GRAPHICS\ANIMATIONS\GEORGE\HANDBRAKE_GEORGE.ANM}
  1056.     F[1]:    HANDBRAKE
  1057.         [0] = 1.081000
  1058. {\DATA\SUSARRO1\GRAPHICS\ANIMATIONS\GEORGE\HANDBRAKE_GEORGE.ANM}
  1059. {DATA\SUSARRO1\GRAPHICS\ANIMATIONS\SUS1_KISS\SUS1_KISS_GEORGE_3.ANM}
  1060.     F[4]:    FOOTSTEP_QUIET
  1061.         [0] = 14.677000
  1062.         [1] = 15.439000
  1063.         [2] = 16.466999
  1064.         [3] = 17.000000
  1065. {\DATA\SUSARRO1\GRAPHICS\ANIMATIONS\SUS1_KISS\SUS1_KISS_GEORGE_3.ANM}
  1066. {DATA\SUSARRO1\GRAPHICS\ANIMATIONS\SUS102\SUS102_GEORGE.ANM}
  1067.     F[6]:    FOOTSTEP_QUIET
  1068.         [0] = 1.620000
  1069.         [1] = 1.982000
  1070.         [2] = 4.519000
  1071.         [3] = 5.154000
  1072.         [4] = 5.696000
  1073.         [5] = 7.113000
  1074. {\DATA\SUSARRO1\GRAPHICS\ANIMATIONS\SUS102\SUS102_GEORGE.ANM}
  1075. {DATA\SUSARRO2\GRAPHICS\ANIMATIONS\GEORGE\PUSH_TROLLEY_FAIL.ANM}
  1076.     F[4]:    FOOTSTEP_LEFT
  1077.         [0] = 1.009000
  1078.         [1] = 1.849000
  1079.         [2] = 2.366000
  1080.         [3] = 3.192000
  1081.     F[5]:    FOOTSTEP_RIGHT
  1082.         [0] = 1.549000
  1083.         [1] = 2.095000
  1084.         [2] = 2.544000
  1085.         [3] = 2.544000
  1086.         [4] = 3.228000
  1087.     F[2]:    FOOTSCRAPE
  1088.         [0] = 0.213000
  1089.         [1] = 4.237000
  1090.     F[1]:    MID_CLIMB
  1091.         [0] = 0.999000
  1092.     
  1093.     F[1]:    OUCH
  1094.         [0] = 2.479000
  1095. {\DATA\SUSARRO2\GRAPHICS\ANIMATIONS\GEORGE\PUSH_TROLLEY_FAIL.ANM}
  1096. {DATA\SUSARRO2\GRAPHICS\ANIMATIONS\GEORGE\RESET_TROLLEY.ANM}
  1097.     F[7]:    FOOTSTEP_LEFT
  1098.         [0] = 1.310000
  1099.         [1] = 1.967000
  1100.         [2] = 2.598000
  1101.         [3] = 3.218000
  1102.         [4] = 3.837000
  1103.         [5] = 4.497000
  1104.         [6] = 5.444000
  1105.     F[6]:    FOOTSTEP_RIGHT
  1106.         [0] = 1.596000
  1107.         [1] = 2.268000
  1108.         [2] = 2.825000
  1109.         [3] = 3.514000
  1110.         [4] = 4.109000
  1111.         [5] = 4.883000
  1112.     F[6]:    FOOTSCRAPE
  1113.         [0] = 2.599000
  1114.         [1] = 3.847000
  1115.         [2] = 4.499000
  1116.         [3] = 3.551000
  1117.         [4] = 5.542000
  1118.         [5] = 6.174000
  1119. {\DATA\SUSARRO2\GRAPHICS\ANIMATIONS\GEORGE\RESET_TROLLEY.ANM}
  1120. {DATA\SUSARRO2\GRAPHICS\ANIMATIONS\GEORGE\BREAK_DOOR.ANM}
  1121.     F[6]:    FOOTSTEP_LEFT
  1122.         [0] = 2.977000
  1123.         [1] = 3.724000
  1124.         [2] = 4.281000
  1125.         [3] = 4.845000
  1126.         [4] = 5.496000
  1127.         [5] = 5.804000
  1128.     F[7]:    FOOTSTEP_RIGHT
  1129.         [0] = 2.430000
  1130.         [1] = 3.428000
  1131.         [2] = 3.978000
  1132.         [3] = 4.584000
  1133.         [4] = 4.832000
  1134.         [5] = 5.268000
  1135.         [6] = 5.759000
  1136.     F[2]:    FOOTSCRAPE
  1137.         [0] = 4.938000
  1138.         [1] = 5.838000
  1139.     F[1]:    PUSH_FULL_TROLLEY
  1140.         [0] = 1.202000
  1141. {\DATA\SUSARRO2\GRAPHICS\ANIMATIONS\GEORGE\BREAK_DOOR.ANM}
  1142. {DATA\SUSARRO2\GRAPHICS\ANIMATIONS\GEORGE\OPEN_GRILLE_FAIL.ANM}
  1143.     F[1]:    MID_CLIMB
  1144.         [0] = 2.837000
  1145.     F[1]:    PUSH_FULL_TROLLEY
  1146.         [0] = 4.742000
  1147. {\DATA\SUSARRO2\GRAPHICS\ANIMATIONS\GEORGE\OPEN_GRILLE_FAIL.ANM}
  1148. {DATA\SUSARRO2\GRAPHICS\ANIMATIONS\GEORGE\OPEN_GRILLE.ANM}
  1149.     F[1]:    MID_CLIMB
  1150.         [0] = 2.837000
  1151.     F[1]:    PUSH_FULL_TROLLEY
  1152.         [0] = 4.742000
  1153.     F[1]:    LIFT_GRILLE
  1154.         [0] = 6.342000
  1155. {\DATA\SUSARRO2\GRAPHICS\ANIMATIONS\GEORGE\OPEN_GRILLE.ANM}
  1156. {DATA\SUSARRO2\GRAPHICS\ANIMATIONS\SUS203\SUS203_GEORGE.ANM}
  1157.     F[1]:    FIRE_EXT_SMACK_ROUND_CHOPS
  1158.         [0] = 0.957000
  1159.     F[2]:    FOOTSTEP_LEFT
  1160.         [0] = 0.125000
  1161.         [1] = 1.993000
  1162.     F[2]:    FOOTSTEP_RIGHT
  1163.         [0] = 0.601000
  1164.         [1] = 1.659000
  1165.     F[1]:    OUCH
  1166.         [0] = 0.909000
  1167.     F[1]:    HIT_THE_DUST
  1168.         [0] = 2.031000
  1169.     F[1]:    HIT_THE_DUST2
  1170.         [0] = 2.731000
  1171.     F[1]:    TROUSER_SCRAPE_LONG
  1172.         [0] = 7.660000
  1173.     F[2]:    FOOTSCRAPE
  1174.         [0] = 8.499000
  1175.         [1] = 8.770000
  1176.     F[2]:    CLOTHES_SCRAPE1
  1177.         [0] = 6.970000
  1178.         [1] = 9.146000
  1179.     F[2]:    CLOTHES_SCRAPE2
  1180.         [0] = 7.070000
  1181.         [1] = 9.246000
  1182.     F[2]:    CLOTHES_SCRAPE3
  1183.         [0] = 7.170000
  1184.         [1] = 9.346000
  1185. {\DATA\SUSARRO2\GRAPHICS\ANIMATIONS\SUS203\SUS203_GEORGE.ANM}
  1186. {DATA\SUSARRO2\GRAPHICS\ANIMATIONS\GEORGE\UNSCREW_GRILLE.ANM}
  1187.     F[1]:    UNSCREW_GRILLE
  1188.         [0] = 2.042000
  1189. {\DATA\SUSARRO2\GRAPHICS\ANIMATIONS\GEORGE\UNSCREW_GRILLE.ANM}
  1190. {DATA\SUSARRO1\GRAPHICS\ANIMATIONS\GEORGE\LIFT_LID.ANM}
  1191.     F[1]:    BIN_LID_OFF
  1192.         [0] = 0.747
  1193.     F[1]:    BIN_LID_ON
  1194.         [0] = 2.200
  1195.     F[1]:    GRAB_BURGER
  1196.         [0] = 1.794
  1197. {\DATA\SUSARRO1\GRAPHICS\ANIMATIONS\GEORGE\LIFT_LID.ANM}
  1198.